Level Up — Episode #18: Themes, More Themes, and Common Items

We’ve got a giant-sized episode for you on this Labor Day, to thank the hundreds(!) of you that listen to our little show.

In this episode, Benoit details a lot of the themes from the new Neverwinter Campaign Setting.  Hamblin talks about a couple of his favorite themes from some Dragon articles that came out a few months back.

In addition, Hamblin gives some strategies for what items new low-level characters in Living Forgotten Realms might take as they level up.

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7 thoughts on “Level Up — Episode #18: Themes, More Themes, and Common Items

  1. Jeff Dougan

    Overall, I liked your discussion of magic items for low-level LFR characters. I think, though, that the decision of whether to get armor or neck slot first has some significant dependence on whether you play a primarily melee or primarily ranged character — with the latter being able to get away with taking a neck slot item before armor. (Monster ranged powers are pretty close to a toss-up between targeting AC and targeting a NAD, with Reflex being the most common of those.)

  2. benensky

    When I tweet about you I say you are the best 4E strategy podcast since Radio Free Hommlet. Since that is true you will get lots of LFR players and Min-Maxers. The longer you are arround, the more you will get.

  3. Chuck Ocenasek

    I was kinda hearing you guys downplay the Pack Outcast. I have a utility Bow Warlord and the ability to turn into a wolf is awesome. First I get the enhancement bonus of my weapon so as a minor action I go from having a ranged to a melee weapon and no need to go chasing a secondary weapon. My +2 Vicious bow is now a +2 Vicious bite. Also it is listed as being a weapon so it gets the bonus from Master of Arms. Also I am still able to use my powers and I have greater mobility.

    Is it super frost cheese broken? No, but is it effective and fun…absolutley.

  4. Chuck Ocenasek

    FYI I am one of those people who listen to your feed here on the site. I have no plans to ever download or register for I-tunes, keep up the good work.

  5. Chlar'r

    All of these themes are tied to factions in 4E Neverwinter, so there should be ample opportunities to use features like diplomacy for demon worshippers.

    1. Benoit

      While talking about the Neverwinter Noble theme, I made a similar comment; if your campaign is taking place exclusively in Neverwinter, such a skill bonus is really good. However, keep in mind that Neverwinter is one city the Forgotten Realms, and many campaigns use The Realms as a whole – including the not small Living Forgotten Realms campaign. For someone who will not spend an entire campaign in Neverwinter, but rather a small fraction of it, these skill bonuses become less good.


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