Tag Archives: Blood Sweat Dice

Weekly Roundup: Out of Town Encounters Edition

This past Wednesday, I was out of town on business. Not wanting to sit around in my hotel room, I decided to find a local D&D Encounters group to play with. Where I ended up was Showcase Comics and Games at the Granite Run Mall in Media, PA. I wanted to give a big shout out to that group because they couldn’t have been more welcoming to a “new” player. Thanks! I had a blast, and if I ever find myself in Philadelphia on a Wednesday night again, I’ll be sure to crash their party. As an aside, that’s one of the cool things about Encounters; I was able to jump right into the story with my character, even though I had never played with the group.

This week Sarah Darkmagic wrote an article on how skills have historically been presented in D&D, and what she hopes to see for them in D&D Next. (As an aside, I really hope WotC comes up with a name for the next edition soon)

Speaking of D&D Next (PLEASE announce a new name…) Obsidian Portal was at DDXP this year, and was allowed to post videos from a few of the seminars. You can find the Class Design seminar and the Future D&D Products seminar on their Vimeo site. You can also get some seminar transcripts at the ENWorld site.

Blood, Sweat, and Dice had a great article about 3D terrain. Be sure to check out the pictures of the cliff that helped him win the PAX East 2011 DM Challenge!

A Walk In The Dark went into more depth this week on the subject of attack math in 4e. This was a followup to the article we linked to in last week’s roundup by The Howling Tower. Check that one out first, if you didn’t last week.

Have you ever called the DM Hotline? Did you know that sometimes Chris Perkins answers questions? Check out this video of a couple of kids who called, and asked him some rules questions.

Stuffer Shack posted an article on where to find advice when you’re stuck. You know, besides Stuffer Shack.

Need to add some paranoia and conspiracy to your game? Look no further than Geek’s Dream Girl who delved into the topic this week. After all, not EVERYthing should be just as it seems…

Finally, there was a cool article on Fast Company this week about how Hasbro and other game companies are offering more and more of their games in digital form, as well as in a box.

Blast From The Past (Weekly Roundup: Halfhearted Edition)

Critical Hit‘s Logan Bonner took on the differences between magic items in 3e and 4e, and discussed whether he thought the changes were good, bad, or indifferent.  Considering the fact that he’s a designer over at WotC, and worked on the Adventuer’s Vault, this is a must read.
(1/23/11)

Weekly Roundup: 2011 Ennie Nominations Edition

Well, the Ennie nominations were announced this week.  You can check them out here; perhaps you’ll see some names, products, and blogs you recognize. And no, we don’t mean this blog.  But it is good to see our fellow bloggers getting recognition, and some for things that aren’t even blogging!  Speaking of fellow bloggers…

At Daily Encounter this week, Obsidian Crane pondered the criteria for labeling a D&D adventure as a “classic.”  Lots of good points here, and definitely worth a read.

Blood, Sweat, and Dice talked about the positive effects of nixing the Raise Dead ritual.  We like the idea of making death a final event in a character’s life.  Sometimes it feels like raise dead is too… easy.

Leonine Roar wrote a basic primer on ways to increase an encounter’s challenge and damage.  While this may or may not be information you’ve read elsewhere, a reminder is always good.

Stuffer Shack listed the 50 things about D&D you won’t find in the books.  We found ourselves chuckling and nodding our heads at most of them.  True… so true…

Finally, if you missed the cute story about the little girl who interrupted her dad’s D&D game, and the ensuing hilarity, you can read about it on the WotC forums here.

What great article did we miss this week?  Leave it in the comments!