Tag Archives: Dice Monkey

Weekly Roundup: Back in the Saddle Edition

Well, here we are, back at it. It’s been a while because of, well, life, but things should start getting back to normal. Let’s start this week off with a bang. Also, stay tuned for a contest later this week! (Thursday) I really think you’re going to like this one, so be sure to check back.

First up, LifeHacker posted an interesting article that a bunch of people were tweeting about. It discusses the ways a story activates our brain. And, of course by extension, a game where story is key.

If you’re a fan of random tables, check out this really cool table of Dungeon Odors from The Iron Tavern this week. We’ve seen a lot of random tables, but this is one is unique – and a great way to add a little something to atmosphere.

Over at Dead Orcs Society there are some fun ideas for a new campaign. Perhaps you could incorporate one or more into yours.

There was a post this week at 2D6 Cents that outlines the way to make a hero for the RPG Becoming. As I read through the post, however, I realized that these steps could be used (loosely) to make any hero for any RPG. Check it out!

At Some Space to Think we saw some thoughts on stunts. Call them whatever you want, but every character needs something cool and unique to call their own. What should they look like?

Finally, Dice Monkey had some thoughts about playing RPGs with kids, and reported on RPGKids. We’ll be looking at another kid friendly RPG in a few weeks, so stay tuned for that.

Weekly Roundup: Trying MapTool Edition

We’ve been playing around with MapTool this past week, and we’re very impressed by it. We do have a DDi subscription, so we will also be checking out the VT Beta. However, since a lot of our gaming friends do not have a subscription, we will be using MapTool as a backup. We will say that the learning curve is a little steep, and help can sometimes be hard to find, but once you get the hang of it, it’s a very powerful and easy to use program.

Dice Monkey reminded us that there’s lots of 3d terrain accessories to be found at the dollar store. We especially like the recommendation for miniature pine trees from miniature Christmas village kits.

Neuroglyph Games lamented the loss of talent in the 4e community, as well as the difficulty of 3rd party publishing for 4th edition. This article was triggered by the farewell of the At-Will guys.

Greywulf’s Lair opined that the D&D universe should be more like Games Workshop’s Warhammer 40k universe. (Go get a snack for this one, it’s long.)

The ID DM talked D&D design, freelancing, and how to write with WotC game designer Scott Fitzgerald. Lots of good advice and insight there, especially for aspiring freelancers.

Vanir over at Critical Hits talked about the danger of railroading an inside joke into your campaign. Our favorite quote in the article: my mantra for years both as a player and DM has been “there are other people at the table.”

Geek Ken talked about how much he misses scrolls in 4e, as well as some house rules he’s been using for them.

Finally, check out the Holiday Gift Guide for gamers series over at GameHead. Whether you’re a gamer, or are looking for gifts for a gamer in your life, this series is a fun read.

Blast from the Past (Weekly Roundup:  Gamma World Edition)

The Dungeon’s Master got us thinking about whether alignment is an important part of the 4e core rules, or if it’s simply become a byword.   We think that setting hard fast rules about what alignment is and isn’t had become too restrictive, and welcome the opportunities that a more open alignment system gives.

 

Weekly Roundup: 2011 GenCon Schedule Edition

In case you wanted to stop by at GenCon and say hi, below is Benoit’s schedule.  He will be judging events all weekend, so if you want to buy him a beer, he probably won’t say no.

  • Thursday:
    • 1-6  LFR Calimshan 3-2 (part 2 of the series)
    • 7-Midnight  LFR Calimshan 3-2 (part 2 of the series)
  • Friday:
    • 8-1  LFR Calimshan 3-3 (part 3 of the series)
    • 1-6 Fourthcore Deathmatch (Stop by to see the models!)
    • 7-Midnight  LFR Calimshan 3-2 (part 2 of the series)
  • Saturday:
    • 8-1  LFR Calimshan 3-2 (part 2 of the series)
    • 1-6  LFR Calimshan 3-3 (part 3 of the series)
    • 7-Midnight  LFR Calimshan 3-2 (part 2 of the series)
  • Sunday:
    • 8-1  LFR Calimshan 3-3 (part 3 of the series)

He’ll also have some stuff to give away to anyone stopping by, which will be highlighted in next week’s roundup.

In case you missed it, we did a guest post for Ben’s RPG Pile this week.  He’s doing an A to Z series of dungeon accessories, minis, and play aids.  We took the letter F for… well, you’ll just have to head over there to find out.

At-Will posted a cool article by Jeff Greiner (of The Tome Show) explaining how he dealt with a series of magical explosions in his game.  Some great ideas there for making an effect more interesting to players.

Speaking of Gencon, Sea of Stars posted some advice for Gencon that’s worth a read, especially if this is your first con.

This is My Game posted a list of apps that you might want for your iPhone/iPad to help you at the table (or lighten your bag).  We will also add iPlay4e to the list.

Dice Monkey started a new series hacking Gamma World into traditional D&D. Also note the link in the article to Chaos Grenade, who is doing something similar.

Finally, over at Critical Hits, Dixon Trimline wrote about players’ fear of dying in 4e (or lack thereof), and why he’s not worried about characters that don’t.

So what cool articles did you find this week?

Weekly Roundup – Gamma World Edition

Well, it’s finally happened.  We ordered Gamma World.  We really couldn’t resist, after reading all the positive reviews across the D&D blogosphere.  We’re still undecided as to whether we’ll write a review or not, however.  We feel like the subject has been done to death at this point, and we’re not sure if there’s anything to add.  That being said, let’s see what else was going on in the D&D blogosphere this week.

The Dungeon’s Master got us thinking about whether alignment is an important part of the 4e core rules, or if it’s simply become a byword.   We think that setting hard fast rules about what alignment is and isn’t had become too restrictive, and welcome the opportunities that a more open alignment system gives.

Dice Monkey had a thought provoking post on whether you should patronize your FLGS, or whether online shopping is the wave of the future.  FLGS, by the way, stands for Friendly Local Gaming Store.  It took us a while to figure that out too.

If you play LFR (Living Forgotten Realms) as we do, you will be interested to know that Epic level adventures are primed to be released, as announced by The Fearless DM.  Well, I’m sure Wizards announced it first, but that’s not where we heard it first…

We always love to see blog posts aimed at players, like the one we saw on Stuffer Shack this week about developing your character background

Finally, Level 30 Yinzer wrote an entertaining post on why he’s a DM and not a player.  We won’t spoil the punchline for you here, you’ll have to go read it for yourself.

That’s all for this week kids.  Your blog didn’t make the cut?  Fear not, post a shamless plug for yourself in the comments below!  We don’t mind!