Tag Archives: Extended Rest

Weekly Roundup: One Page Dungeon Contest Edition

In case you were unaware, there is an annual contest for One Page Dungeon Delves. It is a huge challenge to fit a complete delve on two pages, so fitting a delve onto one page will be twice as difficult (we predict. You like our math skills?) That’s right, we’re planning on entering. Since the deadline is April 30, there’s also plenty of time for you to enter as well. And, if you’re designing a 4th edition One Page Delve, send it to us – if we like it, we’ll post it right here (after entries close, of course).

Beholder Pie introduced a new magic item that they’re using in a campaign – the haunted lantern. Not only is there cool crunch for the lantern, but also seeing the fluff that they’re using for it gave us some ideas as well.

Geek Native decided to plumb the depths of Twitter archives to find out who’s tweeting the most about #DNDNext. Turns out there are some familiar names there.

On his WotC blog, Trevor Kidd introduced the idea of Monster Weaknesses for the next edition of D&D. This is just an idea, mind you, but a very good one.

Omnivoracious wrote this week about how to make a magic system believeable in a book. Guess what? It’s also applicable to making magic believeable in your RPG games.

We’ve been very excited about the Tarnished Daggers introduced by Extended Rest. So much so that we’ll be including one of them in an upcoming campaign. Check out the two newest ones.

Finally, Reality Refracted talked this week about how “victory” has a lot of gray area to play in. Just because the PCs “won” or “survived” doesn’t mean they met all their goals.

Blast From The Past (Weekly Roundup: The Weekly Roundup Is Moving! Edition)

RPG Musings gave us food for thought when they proposed the idea of short campaigns.  The advantage being, of course, closure for all involved.  A good idea for those who have never really had any because the group just sort of broke up for some reason.

Weekly Roundup: New Homebrew Campaign Edition

This coming weekend, our group is going to be starting a new 4e homebrew campaign. A little Greyhawk, and a little special ops, we’re pretty excited to get going on it. If you want to hear more, stay tuned for our next podcast, hopefully going up sometime this week.

Kobold Quarterly posted its first article by WotC alum Steve Winter this week. He talks about lethality in D&D, and whether you should expect your character to survive until level 30. If you want more of Steve’s musings, he has his own blog at Howling Tower.

About a month ago, we posted an article on making an interesting solo in 10 seconds. Extended Rest tried the technique and blogged about it. See how it turned out!

If you’ve ever played one of those old school “text adventure” computer games, you’ll enjoy the Exits Are project. While not an RPG, per se, it’s very RPG-ish, and very cool.

Blog of Holding wrapped up its series “Playing D&D With Mike Mornard.” Check out all seven parts, they’re all good. (Mike Mornard played in Gary Gygax’s D&D game, as well as Dave Arneson’s)

What do you do when a party goal could be accomplished most easily by a single character? The Dungeon’s Master tackled the question this week.

If you’ve played Revenge of the Iron Lich, be sure to head over to Save vs. Death to leave your first impressions and memories. RotIL turned 1 this week!

Finally, check out the new animated webseries from ENWorld called “The Perturbed Dragon.” The prologue is currently up for your viewing pleasure.

Blast From The Past (Weekly Roundup: Who Wins The Free Book Edition)

The Hopeless Gamer had an amazing guest post detailing how to make a ravine for your miniature game terrain.  Say it with me: Arts…..And…..Crafts!!!

Weekly Roundup: Dice Tower Winner Edition

A couple of weeks ago, we announced a contest to give away a dice tower. Aaaaaand the winner is…… Benesky! Congrats! I’ll be contacting you shortly. On to the articles!

Extended Rest recounted a Thanksgiving Gamma World adventure he put together on the fly. We love flying by the seat of our pants, we love Gamma World, we love random tables, and heck, we love Thanksgiving too. So I guess this was bound to be roundup material.

Over at Rule of the Dice, they posted a rundown of the goods and bads of playing by blog (and how it’s different from playing by fourm). If you’re looking for an online play by post game, this is worth a read to understand the ins and outs.

There was an excellent discussion at Strange Magic about how elves aren’t just people with pointy ears, and how we can possibly roleplay in ways to set them apart from humans. This reminded us of discussion at the Gencon monster design seminar where the panelists were talking about “science fiction morality” and how “orcs AREN’T people too!”

If you’re looking for reviews of Heroes of the Feywild, we’ve got you covered. You can either check out the review over at NewbieDM, or read the review posted on Enworld by Neuroglyph Games.

Campaign Mastery posted a discussion of different types of plot structuring. This is worth a read, especially if you’re in the planning stages of a campaign. Also, check out the list of past articles on the topic at the end.

Finally, in cast you missed it, The ID DM posted a frakking THESIS, complete with research, graphs, and tables on the power creep he sees in 4e. Set aside some time for this one. Very well thought out.

Blast from the past (Weekly Roundup – Thanksgiving Edition)

Jared Von Hindman over at Wizards of the Coast wrote a highly entertaining and thought-provoking article about a town’s economy and motivations when adventurers show up.  There are some great ideas there for a “looks like a regular adventure, but looks can be deceiving” type adventure.  Just read it, you’ll see what I mean.