We’ve been playing around with MapTool this past week, and we’re very impressed by it. We do have a DDi subscription, so we will also be checking out the VT Beta. However, since a lot of our gaming friends do not have a subscription, we will be using MapTool as a backup. We will say that the learning curve is a little steep, and help can sometimes be hard to find, but once you get the hang of it, it’s a very powerful and easy to use program.
Dice Monkey reminded us that there’s lots of 3d terrain accessories to be found at the dollar store. We especially like the recommendation for miniature pine trees from miniature Christmas village kits.
Greywulf’s Lair opined that the D&D universe should be more like Games Workshop’s Warhammer 40k universe. (Go get a snack for this one, it’s long.)
The ID DM talked D&D design, freelancing, and how to write with WotC game designer Scott Fitzgerald. Lots of good advice and insight there, especially for aspiring freelancers.
Vanir over at Critical Hits talked about the danger of railroading an inside joke into your campaign. Our favorite quote in the article: my mantra for years both as a player and DM has been “there are other people at the table.”
Geek Ken talked about how much he misses scrolls in 4e, as well as some house rules he’s been using for them.
Finally, check out the Holiday Gift Guide for gamers series over at GameHead. Whether you’re a gamer, or are looking for gifts for a gamer in your life, this series is a fun read.
Blast from the Past (Weekly Roundup: Gamma World Edition)
The Dungeon’s Master got us thinking about whether alignment is an important part of the 4e core rules, or if it’s simply become a byword. We think that setting hard fast rules about what alignment is and isn’t had become too restrictive, and welcome the opportunities that a more open alignment system gives.