Tag Archives: Glimm’s Workshop

Weekly Roundup: Gencon Giveaway Edition

Last week we posted Benoit’s Gencon schedule, and stated that it would be great to meet some of our readers and listeners.  However, we also wanted to give something back to you, as a way of saying “Thanks for reading and listening.”  To that end, Benoit will have something to give away to one lucky person stopping by to say “Hi.”  He took some of the leftover blocks from making the Fourthcore Deathmatch models, and built this:

To enter, you just have to find him.  Benoit will be in the Sagamore Ballroom all weekend, and will be tweeting his exact table location periodically during the weekend (and that’s the only thing he’ll be tweeting) from @bandofmisfits.  Just track him down to enter!

As a side note, Benoit will be judging for the duration of the convention.  He takes this very seriously, and a string of visitors would be a major disruption to the LFR adventures he will be running.  So if you want to talk to him, you’ll have to catch him between slots.  Otherwise, just briefly say hi, and ask how to enter the contest!

That’s enough of that; on to the articles…

Loremaster posted a very thorough article on how to build a 4e dungeon crawl.  If you want a quick summary of the article, there is a section titled “Summary: The Rules in Review” towards the bottom of the article.

With GenCon coming up, we thought you’d like to know what Glimm’s Workshop is predicting the WotC product announcements will be this year. Agree? Disagree? Comment!

Dungeon Mastering posted an article by Logan Bonner this week that goes through some basic advice on creating skill challenges for beginner DMs.  If you’re just starting out designing skill challenges, check out this article, and the related “previous installment.”

If you’re attending the GenCon speed dating event (yes, we were surprised to find out about this one too…) there’s some good advice over at Geek’s Dream Girl from a guy who got 9 matches last year.  Also note that last year there were more girls at the event than guys, and due to some last minute dropouts, some people got in with generic tickets.  That is to say, if you didn’t get a ticket, you might still be able to get in.

If you’ve been following The Dungeon’s Master poll to pick the best 4e feats, don’t miss the second round of voting!

Finally, Standard Action had a quick and easy method to create rocks as terrain pieces.  Real rocks are heavy and sometimes hard to find in the size you want.  This method is lightweight and makes a convincing looking final product.  We approve of this arts & crafts project!

We hope to see you at GenCon! Spread the word about our giveaway!

Weekly Roundup – Changes to the Podcast Edition

Now, don’t let the title worry you.  The podcast isn’t going anywhere.  We have too much fun to cancel it.  We have been discussing an “every other week, unless we feel like more” schedule, so don’t be surprised if that happens.  There will definitely be a new episode tomorrow; if you need your fix, keep an eye out for that.  Also, read some of these D&D articles:

We don’t usually link to the WoTC articles, but every once in a while one tickles our fancy enough to include it.  Check out Chris Perkins’ latest article on making your villans truly villanous.  Best advice out there: actions speak louder than words.  Learn it, do it.

This is a little outside our 1 week time frame, but over at Standard Action, we found some cool arts and crafts.  Our favorite part of this article was the super easy “crystal formation” made out of sculpey and plastic “crystals,” with an optional light for extra effect.  Kudos! We now have a trip to the craft store planned this weekend!

Neuroglyph Games had a thought-provoking article on character optimization.  Agree or disagree?  Leave them a comment!  (We do see his point, though we wish he would have also addressed living campaigns)

Of course, Critical Hits always has fun articles to talk about, but we especially enjoyed Shawn Merwin’s contribution this week on whether 4e can be Old School D&D.  Would you want it to be? Can it be? Is old school D&D really what you remember it to be, or did you have your gamer goggles on?  Ok, so maybe he doesn’t answer all these questions, but they’re worth thinking about, no?

Finally, Glimm’s Workshop had another insallment of the Cinematic Objectives series.  If you missed the rest of the series, check that out too…

Well, that’s all we had time for this week, though it doesn’t mean that we caught all the good content out there, not by a long stretch.  Leave the articles we missed in the comments!  (Seriously.  C’mon.  Someone, just once…)