The newest adventure is out! Titled “Escape From The Goblin Lair,” it railroads the party into being captured by a group of goblins in the forest, and then gives them a chance to escape their imprisonment before the goblin chief returns.
This adventure is probably most like Mines of Martek, so if your kids liked that adventure, they’ll most likely enjoy this one as well. The great thing about this adventure is it could be inserted as a “side quest” in any travel narrative for the kids – i.e., they get captured while travelling to or from somewhere.
It is a very non-linear, exploratory type adventure that doesn’t really have a plot, other than trying to escape. Hopefully, your kids will relish exploring the goblin lair, and also escape in time! There is some good treasure for the kids to find, and lots of sneaking around.
You can get the adventure here.
The next Adventure in Bayhaven is here! In this one, the heroes are tasked with solving a mystery. Given a list of suspects, the kids have to go to some locations in town and look for clues. Each clue will eliminate a number of suspects until they are left with only one!
This adventure hands your players a fun (though simple) logic puzzle to solve, and includes some really cool art by Wes Hall that I teased last week. It also includes a piece of treasure for your players (so make sure you have the Hero Kids Equipment book!) and a super secret…thing…that your players may or may not find. Don’t worry, that last bit is not central to the adventure. So, what are you waiting for?
You can get “Mystery of the Stolen Pendant” here.
There’s a new Adventure in Bayhaven available today. The first in the series! The heroes are tasked with guarding a caravan travelling to Rivenshore. But not everything is easy on the road. You have to deal with wagon attacks, infighting, and natural disasters.
I chose this adventure to be my first release because it can be run as a caravan from Rivenshore to Bayhaven. In this way, your kids who have been adventuring in Rivenshore have a way of travelling to Bayhaven to begin adventuring there. If you do this, here’s a little background to insert into the adventure in place of what is already there:
“Hollistar is a linen merchant who has travelled from Bayhaven into the Druinhowe mountains. While there, he bought fine wool from the shepherds who tend their sheep in the foothills. He is now travelling back to Bayhaven where his ship is waiting for him. The trip from Rivenshore to Bayhaven is the last leg of his journey, and he is looking for caravan guards to escort him.”
If you do this, run the adventure encounters in the order written. At the end of the journey, the heroes will be in Bayhaven, where they can continue to adventure using the Adventures in Bayhaven series.
You can get the adventure at Drive Thru RPG.
I’ve been hard at work getting things ready for the release of 24 Hero Kids adventures this year. Right now I’m waiting on the cover art for the adventures, and once I have that in hand, I’ll be mostly ready to release the first two adventures. Target date: January 17th and 31st. We’ll see if I can hit the target. Once I get into the flow of things, releases should happen twice a month (or maybe more, if you’re lucky!) In the meantime, A Contest!
So, it’s been a while since I’ve written anything here, and it’s for good reason. I’ve been rather busy. Unfortunately for all the 5e aficionados out there, it hasn’t been with D&D (other than my weekly Enounters group). I’ve been working on a setting for Hero Kids, and a series of adventures to go along with it. I’ve been working really hard on putting together rough outlines (and not so rough outlines) for adventures, and I’ve also recently finished the first pass of the city map; I’m going to share that with you below.
A new Hero Kids adventure written by me was posted to Drive Thru RPG today. It is Christmas themed, but maybe not in the sense you’re thinking. It goes back to some of the Norse and Germanic traditions surrounding Christmas, including the Yuletide and Odin.
If you haven’t had the chance to get Hero Kids, now is a great time. You can introduce your kids to role playing on Christmas day, and their first adventure can be holiday themed! PLUS, if you order the adventure before December 26, email me (linky at top right – the red icon with an envelope) and I will send you a BONUS pdf with an adventure epilogue and three consumable magic items for your young adventurers. What are you waiting for??
Just a quick announcement – Hero Forge Games, the makers of the Hero Kids! RPG system have published an adventure I wrote. Entitled Fire In Rivenshore, it challenges the heroes with putting out a fire in their home village. All is not as it seems however, and the kids must find the source of the fire – and grapple with a moral dilemma at the very end. More than just a “kill the monsters and gather the treasure” adventure – this adventure could even spark discussions on “the right thing to do” with your children! Check it out on DriveThruRPG. If you haven’t played Hero Kids! yet, I highly recommend it.
In recent years, we’ve seen a definite uptick in the number of RPGs aimed at kids. I think it has a lot to do with a generation of gamers who want to get their children involved in the hobby, and are looking for something that is less rules intense than D&D, GURPS, or Rolemaster. The market has responded (not a comprehensive list by any means), and as a parent myself, I couldn’t be happier. Being able to sit down with my kids and share my hobby with them is pretty fun, and if there’s a product that helps me do it, I’m all for it.
Hero Kids is one of the newer entrants in this category. It was developed by Justin Halliday, who you probably know from the adult RPG Heroes Against Darkness. The game is smooth, simple, fun, and definitely geared towards kids. But that doesn’t mean “dumbed down.” It just means “not overly complicated.”