Tag Archives: Larval Subjects

Weekly Roundup: May Of The Dead Is Coming Edition

We haven’t seen a blogfest in a while. If you recall, we participated in Winter is Coming, A Night in the Lonesome October, and Got Loot. Starting this week, there will be another blogfest happening for the entire month of May. This one, entitled May of the Dead will be hosted by the guys at Going Last. As a participating blog, we got an early look at the calendar. It looks like there’s a lot of fun stuff lined up. We’ve also got three articles in the queue; keep an eye out for the first one this Friday.

The biggest news this week was the departure of Monte Cook from the D&D Next team. The announcement at his blog was short and vague, and others had thoughts as well. (The previous is, of course, only one opinion. We’re sure with a search, you’ll turn up more speculation than we care to read.)

Rules as UNWritten this week posted some thoughts about the Alchemy rules, both for the current edition and the next. Should all consumables simply be alchemical items, or is there something to be gained by categorizing some as magic?

Over at Geek’s Dream Girl we got a little advice on bringing non-gamers to the table. Great advice for that inevitable game night when you’re one short and your mom is the only one around.

Then there was the announcement this week at Larval Subjects of a new book coming out entitled Dungeons & Dragons & Philosophy. Might be worth checking out.

RPG Athenaeum is doing a lot of great work bringing true medieval  history to your D&D game. For example, this week’s article on real professions that you’ve probably never given to an NPC.

Finally, don’t forget about the two contests going on – Stuffer Shack‘s Site of the Year contest has its winner announced tomorrow, and tomorrow is also the deadline to get your One Page Dungeon in! (There’s still time. Really. It’s just a page. Get on it!)

Blast From The Past (Weekly Roundup: Gamma World Thoughts Edition)

Intwischa (like this: Int Wis Cha… get it?) posted some tips on how to run a better 4e game.  Caution: if you’re a “play by the rules” type, this article may make you angry.  Or shake your head.  That’s ok, there’s plenty to think about there, and everyone could take to heart one or two of the tips.
(4/30/11)