Tag Archives: Monsters and Manuals

Weekly Roundup: Departing Player Edition

Today is the last day of play for one of my players. He’s moving on to bigger and better things, but he will be missed. He wrote up a nice epilogue for his player, and in it, he left me some huge hooks to make him a new villan in the campaign. Compelling, isn’t it, when one of the heroes turns to the dark side? How have you dealt with players leaving the campaign?

 Daily Encounter presented Goons as a new type of monster this week. They’re low HP monsters whose stat block can be written in one line.

This week on the Jennisodes podcast, the host interviewed Rob Donoghue of Evil Hat Productions and Some Space to Think. This is a great interview that runs the gamut of what projects he’s working on to his hopes for D&D Next.

DMG P. 42 presented a new way of calculating monster damage by extrapolating the damage that monsters do at first level as a percentage of average character hit points. Check out the article, and use the table for whenever you want to do brutal damage (or just all the time).

Monsters and Manuals presented some ideas for using the RPG Microscope to create a dungeon. While campaign worldbuilding applications for Microscope are obvious, applying it to a dungeon is certainly innovative.

When magic is widespread in a campaign world, what does the government do to regulate it? Troll in the Corner asked the question this week. Here’s a short piece of fiction and, at the bottom, some good questions to ask of your campaign.

Finally, if you’re looking to inject some conspiracy into your game, check out Exohuman. The stories are all modern, but with a little work, there are some great seeds there for a fantasy campaign!

Blast From The Past (Weekly Roundup: Still No Legion of Gold Edition)

Some Space to Think had two good articles this week, one on why you should be unfair to your players (sometimes), and a second clarifying what the author meant by “unfair.”  Thought provoking, and worthy of a read.
(2/27/11)