Tag Archives: The Evil GM

Weekly Roundup: Dice Tower Giveaway Edition

We kind of let our one year anniversary come and go without any real fanfare. We feel bad about that. And, since we’ve been trying to come up with a good Hirst Arts dice tower, we have a little something to give away. It’s a not-quite-perfect tower that was an early prototype of the perfect dice tower that is in our head. (It has trouble rolling more than a couple of dice at at time). Convoluded? Perhaps. Let us clarify: it looks a lot like this one, except without the braziers on either side of the doorway. Anyway, if you’d like to win it, just post something to that effect in the comments. The contests lasts until December 3rd.

 The Evil GM posted a great spreadsheet that autocalculates monster stats. This is based, of course, on the updated MM3 and following math. Check it out, it’s a Google doc, but you can download it for Excel.

The Action Point has started letting the players roll when their non-AC defenses are attacked, much like the save mechanic in 3.5. Find out what he likes about it.

Over at Wombat’s Gaming Den of Iniquity, they started a new series on running sandbox games. If you’d like to give your players more freedom and fly by the seat of your pants more, this is a great place to start.

Hunter’s Haven had some great advice for all the players out there when it comes to character creation. It’s three very quick bullet points, so even if you don’t have time to read the whole article, it’s worth checking out.

A few weeks ago Sly Flourish posted a set of pictures that he uses to organize his game maps. Instead of opening each map, he is able to flip through the pictures. This week Alphastream added to the catalogue. This is a great resource; if you have a bunch of adventure maps you’d like to organize in this manner, but don’t want to take pictures of them yourself, check out both articles.

Finally, if you’ve been following this blog for a while, you know that we’ve run several adventures on a ship. That’s why we were excited to see Dungeon’s Master‘s list of eight hooks for high seas adventure. Check it out!

Blast from the Past (Weekly Roundup: Daylight Savings Time Edition)

Yax did a guest post over at Critical Hits about body language at the gaming table.  Not only did we find this article entertaining (check out the illustrations) and informative, it was on a subject that isn’t usually addressed in gaming blogs.  We give it two thumbs up; a must read for all.

Weekly Roundup: One Year Old Edition

Roving Band of Misfits turned one year old this week! It almost escaped our notice, but late Thursday night, we realized that it had been exactly a year since our first article. As a way of acknowledging that, we’re going to add a new feature to the Weekly Roundup. Every week, there will be a “Blast From The Past” link – an article from the same Weekly Roundup a year ago. Enjoy!

Apparently, D&D has cheat codes. Yeah, I know, right? Who knew? Check them out over at Dorkly.

 In case you missed it, The Evil GM has been turning Magic: The Gathering cards into 4th Edition D&D monsters. If you’re a fan of both games, this is a fun one to check out.

Back on Free RPG Day, we picked up a copy of the free Dungeon Crawl Classics module. After reading through it, we were intrigued. While neither D&D nor 4e, we thought we’d pass along some leaked adventure covers presented at Grognardia this week.

Rules as Unwritten had some thoughts about item rarity, as well as another way to motivate your players past the 5 minute workday – ideas to make more item powers ramp up with consecutive milestones.

Playing D&D With Porn Stars listed their idea of the perfect elements of sandbox games. Don’t worry, nothing NSFW in this post.

Finally, if you’re a fan of the Fourthcore Team Deathmatch put on by DMG p.42 Actions the Rules Don’t Cover check out some of the news items announced this week, including a play by post option.

Blast From The Past (Weekly Roundup: First Edition)

Sarah Darkmagic had these thoughts, as well as these followup thoughts about ritual use.  We certainly don’t see enough ritual use around our tables for various reasons, and would like to see more.