Tag Archives: The Rhetorical Gamer

Weekly Roundup: Gencon Excitement Edition

We’re excited for Gencon this week. Not the 9 hour drive before and after, but hey, gotta take the good with the bad, right? We’re hoping to get in some good gaming, have fun at the Ennies, and run some memorable Ashes of Athas adventures for unsuspecting con-goers. Should be fun. On to the articles…

First up this week is a well researched article on the second roleplaying game ever invented. There’s some interesting history here. Have you heard of it? (Check out the rest of the Playing at the World blog for other articles on the early history of the hobby…)

We know you’ve been missing Flumphs lately, and that’s why we give you this hilarious meme, presented by The Looney DM.

The Land of Nod had a fun tutorial on drawing old school maps in Excel. Hey, use what you’ve got, right?

And of course, we couldn’t ignore the 5 reasons to play D&D over at Grimm Wisdom this week. Via Boing Boing, natch.

And while we’re doing lists, The Rhetorical Gamer had a list of 10 reasons D&D is better than an MMORPG.

Swords and Dorkery had a shivers inducing idea for DIY bug miniatures. Shivers in a good way. And yes, you’re probably assuming correctly. Sort of.

If your party is due to encounter a basilisk anytime soon, you may want to invest in some mirrored armor and rakes. i09 has all the details on hunting them.

The Rhetorical Gamer had some great thoughts on why games should be hard. He starts with video games, but then asks, should that apply to RPGs?

Finally, we haven’t linked to one of The Labyrinth‘s awesome blank maps in a while, so here’s one for you to fill in, at your leisure.

Now get back to packing for Gencon!

 

Weekly Roundup – Dungeon Geomorph Dice Edition

This week, we found the Dungeon Geomorph Dice project on Kickstarter.  We were so excited, we threw $40 in the pot for two sets of dice (and crossed our fingers for the second “caverns” set).  Here’s why you should, too: we will be developing some free supplements to these dice for you to use.  Just to be clear, we’re not affiliated with this project in any way; we just think they’re really cool, and wanted to try and make them as useful as possible.  We won’t start working on this project until we have the dice in hand and see what kind of supplements have been shipped with them.  The stuff we develop will be completely 4e compatible.  Spread the word by using the Facebook, Twitter, and other icons at the end of this post!

On to the articles…

The Labyrinth had an interesting discussion on generating ability scores based upon percentiles instead of 4d6.  The most intriguing part of his system was the racial adjustments of probabilites for each stat.

Then there was Dread Gazebo (with his fancy new blog layout!) who encouraged DMs to abandon the XP budget.  This, of course, sparked some debate, and Sarah Darkmagic weighed in with a counterpoint.

Did we mention there’s a contest to win Heroes of Shadow over at A Walk in the Dark? Yup.  Go check it out if you want to win it.

On the podcast side of things, we urge you to check out the Going Last podcast.  There’s lots of miniatures talk, and non-D&D “general gaming” talk as well, so if you’re into that sort of thing, give it a listen.

Finally, The Rhetorical Gamer talked about what 4e got wrong, in his opinion.  And, to be fair, last week he also wrote about what it got right.  Check it out, and see if you agree.

Who are we missing?  Anyone?  Anyone?