Waaaay back many months ago, we had a contest to celebrate our 100th post. We must talk a good game on the blog here because one of the winners of the contest asked for a miniature modification that was way beyond our ability to do. So, instead of just saying “no,” we reached out to Ian from the Going Last Podcast to see if he was willing to help us out. He accepted the challenge, and below are the stunning results.
Our contest winner wanted to make the D&D Dire Ape miniature look like Donkey Kong. Here is what the Dire Ape looks like:
I had a barrel from Showcase Terrain that I sent to Ian along with the mini. Ian cut the raised fist off, sculpted a hand around the barrel, and reattached it to the mini. The bottom of the barrels are smooth, so he added planks to the bottom of the barrel. He also added a tie to the mini, and built out the lower jaw a bit. Below are pictures of the finished product. (Click for big)
And now, on to the roundup…
We always like to see character backgrounds that are not “My character is an orphan.” If you’re looking for ideas, check out the Dungeon’s Master Origin Story switched at birth.
If you’re a fan of random tables, you need to check out the one posted at Land of Nod this week. It’s a Random Idol Generator. Even if you don’t use it in a game on the fly, it is sure to give you some ideas!
Rumor has it that the D&D Next playtest at DDXP was in the classic Caves of Chaos. Check out the work The Weem did this week on the Caves of Chaos Map Remakes. They look awesome!
The wishlists for D&D Next continue. Check out what Squaremans said about his D&D and his non-rules wishlist for D&D Next.
Campaign Mastery‘s article on alternate histories in RPGs was geared more towards an RPG that diverges from actual world history into a fictional world history, but it could also be applied to fantasy worlds that have a strong canon as well (Forgotten Realms, we’re looking at you…)
Finally, check out the 2e Monstrous Manual Online that someone on Twitter pointed to this week. And yes, the Flumph is there!
Blast From The Past (Weekly Roundup: DDXP 2011 Edition)
The Labyrinth had a great article about the process they used to find a new player for their game. While their success rate varied, you might find a resource here that you haven’t used yet. Or you might just find the story of them trying to find a new player entertaining.