A couple of weeks ago, we announced a contest to give away a dice tower. Aaaaaand the winner is…… Benesky! Congrats! I’ll be contacting you shortly. On to the articles!
Extended Rest recounted a Thanksgiving Gamma World adventure he put together on the fly. We love flying by the seat of our pants, we love Gamma World, we love random tables, and heck, we love Thanksgiving too. So I guess this was bound to be roundup material.
Over at Rule of the Dice, they posted a rundown of the goods and bads of playing by blog (and how it’s different from playing by fourm). If you’re looking for an online play by post game, this is worth a read to understand the ins and outs.
There was an excellent discussion at Strange Magic about how elves aren’t just people with pointy ears, and how we can possibly roleplay in ways to set them apart from humans. This reminded us of discussion at the Gencon monster design seminar where the panelists were talking about “science fiction morality” and how “orcs AREN’T people too!”
Campaign Mastery posted a discussion of different types of plot structuring. This is worth a read, especially if you’re in the planning stages of a campaign. Also, check out the list of past articles on the topic at the end.
Finally, in cast you missed it, The ID DM posted a frakking THESIS, complete with research, graphs, and tables on the power creep he sees in 4e. Set aside some time for this one. Very well thought out.
Blast from the past (Weekly Roundup – Thanksgiving Edition)
Jared Von Hindman over at Wizards of the Coast wrote a highly entertaining and thought-provoking article about a town’s economy and motivations when adventurers show up. There are some great ideas there for a “looks like a regular adventure, but looks can be deceiving” type adventure. Just read it, you’ll see what I mean.